Ramu 0.7b doc
class
SpritesheetAnimator : GameObj
Description
Unify and controls Spritesheets.
Note: in the next version this will be renamed to Animator and will supports SpriteAnimation.
Constructor Parameters
int
x: Position in x.int
y: Position in y.int
width: Width.int
height: Height.let sh = new SpritesheetAnimation(Ramu.Utils.getImage("image.png"),10,10,10,10); sh.addFrame(new Rect(0,0,5,5)); let animator = new SpritesheetAnimator(10, 10, 10, 10); animator.addAnimation("id", sh);
Properties
Public Methods
- addAnimation
- addX
- addY
- setCanDraw
- getCurrentAnimationID
- setCurrentAnimation
- setDrawPriority
- setFlipHorizontally
- setFlipVertically
- setX
- setY