Ramu 0.7b doc
bool
GameObj.canUpdate
Description
If false, the GameObj will not be have it methods update, checkCollision and draw called in the game loop.
Note: is recommended not to change directly, use GameObj.setActive instead.
bool
GameObj.canUpdate
If false, the GameObj will not be have it methods update, checkCollision and draw called in the game loop.
Note: is recommended not to change directly, use GameObj.setActive instead.