Ramu 0.7b doc
virtual
GameObj.start()
Description
Use for initialization.
You can test this snippet of code here.
class NewObj extends GameObj{
start(){
// logic here
}
}
See also GameObj.update.
virtual
GameObj.start()
Use for initialization.
You can test this snippet of code here.
class NewObj extends GameObj{
start(){
// logic here
}
}
See also GameObj.update.