Ramu 0.7b doc
Audio.stop()
Description
Stop the audio.
You can test this snippet of code here.
let symphony5 = new Ramu.Audio("https://upload.wikimedia.org/wikipedia/commons/a/ae/Wolfgang_Amadeus_Mozart_-_Klarinettenkonzert_A-Dur_-_3._Rondo_%28Allegro%29.ogg");
symphony5.play();
new GameObj().update = function(){
if(keyCode.s in Ramu.pressedKeys){
symphony5.stop();
}
};
See also Audio.pause, Audio.resume and Audio.play.